Card Dungeon: Review
“Crylics” about the conquest of accidentally generated dungeons come out almost every week-today it is one of the most popular and profitable genres in an indie sector. All kinds of card strategies are also becoming more popular. Developers from PlayTap Games We decided to unite both of these trends in one game – this is how it was born Card Dungeon.
Mana is spent on the https://www.finduzzcatcafe.se/omoss/ use of cards – its stock can be replenished if you skip your move and relax.
Time for dragons
At our basis, we have a classic Dungeon Crawler. We create a hero at the start, choosing a positive and negative ability to your crusader (for example, the opportunity to make only one purchase from the oncoming merchant), and go to clean gloomy catacombs from different monsters, spiders, necromancers, evil cultists and other evil spirits. However, you need to fear not only enemies, but also a variety of traps.
And we move, and we fight in step -by -step mode. As usual, there are full of chests, some barrels and hiding places where you can get a life-giving potion, gold or more powerful equipment. To get to the final “boss”, a dragon, your crusader must pass 7 different dungeons and crypts, each of which is divided into several levels. At the same time, in order to switch to the next, you will have to defeat the local mini- “boss”. If you die the death of the brave – everything, all progress is lost, start passing from the very beginning. However, each time the levels, the location of rooms and enemies, the content of chests are generated again.
In addition, if initially only two abilities are available to us when creating a character, then, as you pass, new ones open, and you can start the next conquest of dungeons with a different combination of positive and negative character traits – and this changes in many ways tactics.
Cards, money, two chests
Uniqueness Card Dungeon The fact that the whole set of actions that your hero is able to perform in the battle is determined by the current deck of cards. Three cards are available to you at a time. One means some kind of attack: a mass lesion spell, blinding or causing poisoning/bleeding/fire strike. The other allows you to heal, and the third – for example, remove the trap. However, no one will prohibit the recruitment of exclusively attacking techniques.
It is in this freedom and variety of options that the strategic charm is Card Dungeon. In almost every chest and in trophies left by defeated enemies, you will find a new card. There are plenty of options – up to the possibility of teleporting the enemy to hell, call for the help of a fiery demon or temporarily lure the enemy to their side. And each time you must decide whether to take a new product in your very limited deck by replacing another card, or to get rid of it forever.
Of particular acuteness to all this is the fact that the cards, as they use,, let’s say, they are aging, wear out and eventually become unusable. Therefore, each must be used wisely. In order to recharge the deck, and at the same time repair things worn on you (the equipment also gradually breaks), you need to find a room with a special altar. And often a dilemma rises: to change the old one to a new or, if you really like the current deck, try to get to the altar after trying to avoid fights? Moreover, some cards (especially fire-looking and poisoning) are still more powerful than the rest-in this sense, Card Dungeon There are some problems with the balance.
At first Card Dungeon I went out on mobile platforms, where it was very well accepted and even received several specialized awards. Then a release took place in Steam, where the creation PlayTap Games Also received a lot of positive reviews. Indeed, this small seems to really be fraught with deep mechanics and is able to captivate you for a long time – it is very difficult to break away from it. Although the balance would not hurt to twist ..
Pros: fascinating gameplay;An interesting mixture from Dungeon Crawler and card game;”Random” level generation;an abundance of various maps and enemies with unique tactics.
Cons: There are some problems with the balance.
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